Files
Assembly-CSharp/Assembly-CSharp/GameNotePrefabContainer.cs
2026-06-12 12:58:31 +08:00

445 lines
12 KiB
C#

using System;
using Monitor;
using UnityEngine;
// Token: 0x02000157 RID: 343
public class GameNotePrefabContainer
{
// Token: 0x17000116 RID: 278
// (get) Token: 0x06000C20 RID: 3104 RVA: 0x0003941D File Offset: 0x0003861D
public static TapNote Tap
{
get
{
return GameNotePrefabContainer._tap;
}
}
// Token: 0x17000117 RID: 279
// (get) Token: 0x06000C21 RID: 3105 RVA: 0x00039424 File Offset: 0x00038624
public static BreakNote Break
{
get
{
return GameNotePrefabContainer._break;
}
}
// Token: 0x17000118 RID: 280
// (get) Token: 0x06000C22 RID: 3106 RVA: 0x0003942B File Offset: 0x0003862B
public static HoldNote Hold
{
get
{
return GameNotePrefabContainer._hold;
}
}
// Token: 0x17000119 RID: 281
// (get) Token: 0x06000C23 RID: 3107 RVA: 0x00039432 File Offset: 0x00038632
public static BreakHoldNote BreakHold
{
get
{
return GameNotePrefabContainer._breakHold;
}
}
// Token: 0x1700011A RID: 282
// (get) Token: 0x06000C24 RID: 3108 RVA: 0x00039439 File Offset: 0x00038639
public static StarNote Star
{
get
{
return GameNotePrefabContainer._star;
}
}
// Token: 0x1700011B RID: 283
// (get) Token: 0x06000C25 RID: 3109 RVA: 0x00039440 File Offset: 0x00038640
public static BreakStarNote BreakStar
{
get
{
return GameNotePrefabContainer._breakStar;
}
}
// Token: 0x1700011C RID: 284
// (get) Token: 0x06000C26 RID: 3110 RVA: 0x00039447 File Offset: 0x00038647
public static SlideRoot Slide
{
get
{
return GameNotePrefabContainer._slide;
}
}
// Token: 0x1700011D RID: 285
// (get) Token: 0x06000C27 RID: 3111 RVA: 0x0003944E File Offset: 0x0003864E
public static SlideFan SlideFan
{
get
{
return GameNotePrefabContainer._slideFan;
}
}
// Token: 0x1700011E RID: 286
// (get) Token: 0x06000C28 RID: 3112 RVA: 0x00039455 File Offset: 0x00038655
public static SlideJudge SlideJudge
{
get
{
return GameNotePrefabContainer._slideJudge;
}
}
// Token: 0x1700011F RID: 287
// (get) Token: 0x06000C29 RID: 3113 RVA: 0x0003945C File Offset: 0x0003865C
public static SlideJudge SlideCircleJudge
{
get
{
return GameNotePrefabContainer._slideCircleJudge;
}
}
// Token: 0x17000120 RID: 288
// (get) Token: 0x06000C2A RID: 3114 RVA: 0x00039463 File Offset: 0x00038663
public static SlideJudge SlideFanJudge
{
get
{
return GameNotePrefabContainer._slideFanJudge;
}
}
// Token: 0x17000121 RID: 289
// (get) Token: 0x06000C2B RID: 3115 RVA: 0x0003946A File Offset: 0x0003866A
public static SpriteRenderer Arrow
{
get
{
return GameNotePrefabContainer._arrow;
}
}
// Token: 0x17000122 RID: 290
// (get) Token: 0x06000C2C RID: 3116 RVA: 0x00039471 File Offset: 0x00038671
public static BreakSlide BreakArrow
{
get
{
return GameNotePrefabContainer._breakArrow;
}
}
// Token: 0x17000123 RID: 291
// (get) Token: 0x06000C2D RID: 3117 RVA: 0x00039478 File Offset: 0x00038678
public static TouchNoteB TouchTapB
{
get
{
return GameNotePrefabContainer._touchTapB;
}
}
// Token: 0x17000124 RID: 292
// (get) Token: 0x06000C2E RID: 3118 RVA: 0x0003947F File Offset: 0x0003867F
public static TouchNoteC TouchTapC
{
get
{
return GameNotePrefabContainer._touchTapC;
}
}
// Token: 0x17000125 RID: 293
// (get) Token: 0x06000C2F RID: 3119 RVA: 0x00039486 File Offset: 0x00038686
public static TouchHoldC TouchHoldC
{
get
{
return GameNotePrefabContainer._touchHoldC;
}
}
// Token: 0x17000126 RID: 294
// (get) Token: 0x06000C30 RID: 3120 RVA: 0x0003948D File Offset: 0x0003868D
public static NoteGuide Guide
{
get
{
return GameNotePrefabContainer._guide;
}
}
// Token: 0x17000127 RID: 295
// (get) Token: 0x06000C31 RID: 3121 RVA: 0x00039494 File Offset: 0x00038694
public static BarGuide BarGuide
{
get
{
return GameNotePrefabContainer._barGuide;
}
}
// Token: 0x17000128 RID: 296
// (get) Token: 0x06000C32 RID: 3122 RVA: 0x0003949B File Offset: 0x0003869B
public static GameObject NoteLauncher
{
get
{
return GameNotePrefabContainer._noteLauncher;
}
}
// Token: 0x17000129 RID: 297
// (get) Token: 0x06000C33 RID: 3123 RVA: 0x000394A2 File Offset: 0x000386A2
public static GameObject SlideLauncher
{
get
{
return GameNotePrefabContainer._slideLauncher;
}
}
// Token: 0x1700012A RID: 298
// (get) Token: 0x06000C34 RID: 3124 RVA: 0x000394A9 File Offset: 0x000386A9
public static GameObject TouchBLauncher
{
get
{
return GameNotePrefabContainer._touchBLauncher;
}
}
// Token: 0x1700012B RID: 299
// (get) Token: 0x06000C35 RID: 3125 RVA: 0x000394B0 File Offset: 0x000386B0
public static GameObject TouchELauncher
{
get
{
return GameNotePrefabContainer._touchELauncher;
}
}
// Token: 0x1700012C RID: 300
// (get) Token: 0x06000C36 RID: 3126 RVA: 0x000394B7 File Offset: 0x000386B7
public static GameObject TouchALauncher
{
get
{
return GameNotePrefabContainer._touchALauncher;
}
}
// Token: 0x1700012D RID: 301
// (get) Token: 0x06000C37 RID: 3127 RVA: 0x000394BE File Offset: 0x000386BE
public static GameObject TouchDLauncher
{
get
{
return GameNotePrefabContainer._touchDLauncher;
}
}
// Token: 0x1700012E RID: 302
// (get) Token: 0x06000C38 RID: 3128 RVA: 0x000394C5 File Offset: 0x000386C5
public static GameObject TouchCLauncher
{
get
{
return GameNotePrefabContainer._touchCLauncher;
}
}
// Token: 0x1700012F RID: 303
// (get) Token: 0x06000C39 RID: 3129 RVA: 0x000394CC File Offset: 0x000386CC
public static TouchEffect TouchEffect
{
get
{
return GameNotePrefabContainer._touchEffect;
}
}
// Token: 0x17000130 RID: 304
// (get) Token: 0x06000C3A RID: 3130 RVA: 0x000394D3 File Offset: 0x000386D3
public static JudgeGrade JudgeGrade
{
get
{
return GameNotePrefabContainer._judgeGrade;
}
}
// Token: 0x17000131 RID: 305
// (get) Token: 0x06000C3B RID: 3131 RVA: 0x000394DA File Offset: 0x000386DA
public static JudgeTouchGrade TouchJudgeGrade
{
get
{
return GameNotePrefabContainer._touchJudgeGrade;
}
}
// Token: 0x17000132 RID: 306
// (get) Token: 0x06000C3C RID: 3132 RVA: 0x000394E1 File Offset: 0x000386E1
public static TouchReserve TouchReserve
{
get
{
return GameNotePrefabContainer._touchReserve;
}
}
// Token: 0x17000133 RID: 307
// (get) Token: 0x06000C3D RID: 3133 RVA: 0x000394E8 File Offset: 0x000386E8
public static TrackSkip TrackSkip
{
get
{
return GameNotePrefabContainer._trackSkip;
}
}
// Token: 0x06000C3E RID: 3134 RVA: 0x000394F0 File Offset: 0x000386F0
public static void Initialize()
{
GameNotePrefabContainer._tap = Resources.Load<TapNote>("Process/Game/Prefubs/Notes/Tap");
GameNotePrefabContainer._break = Resources.Load<BreakNote>("Process/Game/Prefubs/Notes/Break");
GameNotePrefabContainer._hold = Resources.Load<HoldNote>("Process/Game/Prefubs/Notes/Hold");
GameNotePrefabContainer._breakHold = Resources.Load<BreakHoldNote>("Process/Game/Prefubs/Notes/BreakHold");
GameNotePrefabContainer._star = Resources.Load<StarNote>("Process/Game/Prefubs/Notes/Star");
GameNotePrefabContainer._breakStar = Resources.Load<BreakStarNote>("Process/Game/Prefubs/Notes/BreakStar");
GameNotePrefabContainer._slide = Resources.Load<SlideRoot>("Process/Game/Prefubs/Slide/SlideLane");
GameNotePrefabContainer._slideFan = Resources.Load<SlideFan>("Process/Game/Prefubs/Slide/SlideFan");
GameNotePrefabContainer._slideJudge = Resources.Load<SlideJudge>("Process/Game/Prefubs/Slide/SlideJudge");
GameNotePrefabContainer._slideCircleJudge = Resources.Load<SlideJudge>("Process/Game/Prefubs/Slide/SlideCircleJudge");
GameNotePrefabContainer._slideFanJudge = Resources.Load<SlideJudge>("Process/Game/Prefubs/Slide/SlideFanJudge");
GameNotePrefabContainer._arrow = Resources.Load<SpriteRenderer>("Process/Game/Prefubs/Slide/SlideArrow");
GameNotePrefabContainer._breakArrow = Resources.Load<BreakSlide>("Process/Game/Prefubs/Slide/BreakSlideArrow");
GameNotePrefabContainer._touchTapB = Resources.Load<TouchNoteB>("Process/Game/Prefubs/Notes/TouchNote_B");
GameNotePrefabContainer._touchTapC = Resources.Load<TouchNoteC>("Process/Game/Prefubs/Notes/TouchNote_C");
GameNotePrefabContainer._touchHoldC = Resources.Load<TouchHoldC>("Process/Game/Prefubs/Notes/TouchHold_C");
GameNotePrefabContainer._guide = Resources.Load<NoteGuide>("Process/Game/Prefubs/Notes/NoteGuide");
GameNotePrefabContainer._barGuide = Resources.Load<BarGuide>("Process/Game/Prefubs/Notes/BarGuide");
GameNotePrefabContainer._noteLauncher = Resources.Load<GameObject>("Process/Game/Prefubs/NoteLauncher");
GameNotePrefabContainer._slideLauncher = Resources.Load<GameObject>("Process/Game/Prefubs/SlideLauncher");
GameNotePrefabContainer._touchBLauncher = Resources.Load<GameObject>("Process/Game/Prefubs/TouchB_Launcher");
GameNotePrefabContainer._touchELauncher = Resources.Load<GameObject>("Process/Game/Prefubs/TouchE_Launcher");
GameNotePrefabContainer._touchALauncher = Resources.Load<GameObject>("Process/Game/Prefubs/TouchA_Launcher");
GameNotePrefabContainer._touchDLauncher = Resources.Load<GameObject>("Process/Game/Prefubs/TouchD_Launcher");
GameNotePrefabContainer._touchCLauncher = Resources.Load<GameObject>("Process/Game/Prefubs/TouchC_Launcher");
GameNotePrefabContainer._touchEffect = Resources.Load<TouchEffect>("Process/Game/Prefubs/Effect/TouchParticle");
GameNotePrefabContainer._judgeGrade = Resources.Load<JudgeGrade>("Process/Game/Prefubs/Effect/JudgeGrade");
GameNotePrefabContainer._touchJudgeGrade = Resources.Load<JudgeTouchGrade>("Process/Game/Prefubs/Effect/TouchJudgeGrade");
GameNotePrefabContainer._touchReserve = Resources.Load<TouchReserve>("Process/Game/Prefubs/Effect/TouchReserve");
GameNotePrefabContainer._trackSkip = Resources.Load<TrackSkip>("Process/Game/Prefubs/UI_GAM_TrackSkip");
}
// Token: 0x04000972 RID: 2418
private static TapNote _tap;
// Token: 0x04000973 RID: 2419
private static BreakNote _break;
// Token: 0x04000974 RID: 2420
private static HoldNote _hold;
// Token: 0x04000975 RID: 2421
private static BreakHoldNote _breakHold;
// Token: 0x04000976 RID: 2422
private static StarNote _star;
// Token: 0x04000977 RID: 2423
private static BreakStarNote _breakStar;
// Token: 0x04000978 RID: 2424
private static SlideRoot _slide;
// Token: 0x04000979 RID: 2425
private static SlideFan _slideFan;
// Token: 0x0400097A RID: 2426
private static SlideJudge _slideJudge;
// Token: 0x0400097B RID: 2427
private static SlideJudge _slideCircleJudge;
// Token: 0x0400097C RID: 2428
private static SlideJudge _slideFanJudge;
// Token: 0x0400097D RID: 2429
private static SpriteRenderer _arrow;
// Token: 0x0400097E RID: 2430
private static BreakSlide _breakArrow;
// Token: 0x0400097F RID: 2431
private static TouchNoteB _touchTapB;
// Token: 0x04000980 RID: 2432
private static TouchNoteC _touchTapC;
// Token: 0x04000981 RID: 2433
private static TouchHoldC _touchHoldC;
// Token: 0x04000982 RID: 2434
private static NoteGuide _guide;
// Token: 0x04000983 RID: 2435
private static BarGuide _barGuide;
// Token: 0x04000984 RID: 2436
private static GameObject _noteLauncher;
// Token: 0x04000985 RID: 2437
private static GameObject _slideLauncher;
// Token: 0x04000986 RID: 2438
private static GameObject _touchBLauncher;
// Token: 0x04000987 RID: 2439
private static GameObject _touchELauncher;
// Token: 0x04000988 RID: 2440
private static GameObject _touchALauncher;
// Token: 0x04000989 RID: 2441
private static GameObject _touchDLauncher;
// Token: 0x0400098A RID: 2442
private static GameObject _touchCLauncher;
// Token: 0x0400098B RID: 2443
private static TouchEffect _touchEffect;
// Token: 0x0400098C RID: 2444
private static JudgeGrade _judgeGrade;
// Token: 0x0400098D RID: 2445
private static JudgeTouchGrade _touchJudgeGrade;
// Token: 0x0400098E RID: 2446
private static TouchReserve _touchReserve;
// Token: 0x0400098F RID: 2447
private static TrackSkip _trackSkip;
// Token: 0x04000990 RID: 2448
private const string GamenoteDirectoryPath = "Process/Game/Prefubs/";
// Token: 0x04000991 RID: 2449
private const string TypeNotePrefix = "Notes/";
// Token: 0x04000992 RID: 2450
private const string TypeSlidePrefix = "Slide/";
// Token: 0x04000993 RID: 2451
private const string TypeEffectPrefix = "Effect/";
}